a13o
About
May 14, 2015
Kickstarter, or, Every Publisher's New Greenlight Process
Kickstarter provides an easy way to market test new game ideas. Are publishers being upfront enough when they do this?
Jul 5, 2014
Search Isn't Solved
Patterns and anti-patterns for searches when the user doesn't know where to start.
Jun 12, 2014
The Danger of Game Options
Too many config options in games could fracture a budding competitive scene.
Mar 30, 2014
Commodity Game Design - Avoiding Clones
Certain game patterns are commodities and further design is needed to avoid competition from clones.
Sep 10, 2013
How to Monetize Like League of Legends
A breakdown of monetization techniques and why they work.
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